Interactive Design | Branding | Communication Design
CURIOUS CRAVINGS
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Objective:
Develop an interactive edutainment experience titled CURIOUS CRAVINGS, designed to explore the global history and cultural impact of the fast food industry. The project centers around a touchscreen kiosk application featuring a quiz game, interactive world map, and virtual food menu that encourages users to learn through play. The experience combines trivia, visual storytelling, and real-world incentives—allowing users to redeem earned points for coupons at participating restaurants—to create a balanced mix of education and entertainment.Target Audience:
Fast food enthusiasts, museum visitors, and curious consumers of all ages who enjoy learning through interactive and gamified experiences. The project appeals to audiences interested in cultural education presented through engaging, accessible, and visually dynamic interfaces.Timeline:
May – Aug 2024Programs Used:
Figma, Adobe Illustrator, Adobe Photoshop, Adobe After Effects, Clip Studio Paint
